jueves, 3 de junio de 2010

Full Speed - Source Code

As I promised in my last post, here is the full source code of the game Full Speed. You can open the project with FlashDevelop (is free), and it is also included the Flixel API libraries for the 1.47 version. You can download the code from here.

I also want to communicate that I have submitted the game to
Kongregate, so now your high scores can be registered.


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domingo, 30 de mayo de 2010

Full Speed

This game is an entry for Experimental Gameplay Project's May theme "HIGH VELOCITY". The main goal is to survive as long as you can while dodging obstacles with both ships. Each ship is controlled by one hand (you can play with a friend, but that would be sooo lame...), and if one of them crashes, the game is over.





Controls

The ship on the left is controled with keys 'A' and 'D', and the one on the right with keys 'LEFT' and 'RIGHT'.


The game has been developed in 3-4 days using Adam Saltsman's amazing API Flixel (check it out!), and next week I will make a post sharing the source code.


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